3D Spanning Trees
This takes the vertices and edges of an OBJ file and finds their minimum spanning tree, turning a connected mesh graph into a much sparser structure.
Source code4 entries
This takes the vertices and edges of an OBJ file and finds their minimum spanning tree, turning a connected mesh graph into a much sparser structure.
Source codeI made a small L-system editor that turns rewriting rules into branching structures, with an OBJ export so the result can move from JavaFX into Blender.
Source codeThis university project treated Wellington public transport as a graph, using the same network to find routes and inspect the stops that held parts of it together.
Watzon brought Echo VR league information into Discord, where the OCE community could ask for team details and rankings without opening another site.
Source code