[Work & Writing](/work)

# Rendering

2 entries

## 2024

- [View case study](/work/geometry-shader-study)

  ### [Geometry and Shader Study](/work/geometry-shader-study)

  I explored how generated geometry and shader inputs meet in a real-time renderer, building the coursework shapes and working through lighting and texture techniques.

  - C++
  - Graphics
  - Rendering

  [Source code](https://github.com/Slaymish/CGRA350-Assignment-1)

- [View case study](/work/path-tracing-study)

  ### [Path Tracing Study](/work/path-tracing-study)

  I worked on a C++ path tracer as part of university graphics coursework, exploring how sampling and scene materials showed up in the rendered image.

  - C++
  - Graphics
  - Rendering
